![]() eliminate all Christian, Jewish, Zoroastrian (and other Middle Eastern religions) provinces and countries from the map.Their maps are different from each other, so if it's on any of their maps, it's victory condition. ] - they obviously use maps from Paradox games. conquer all inhabited provinces claimed by the most recent Caliphate [. ![]() In random observe mod games AI seems to be completely uninterested. Whoever controls Mecca in 627-ish gets event to turn them into the Caliphate, and then they get ton of ridiculously OP events to help simulate world conquest. I made Fun & Balance compatible with Extended Timeline mod, so now it's time for some fun! I don't want to play any time already covered by CK2 (including Charlemagne DLC) or EU4, so decision was between something really old or really new - and starting at pre-Islamic Arabia and conquering the world sounds like fun. let me know! i would think its compatable with most mods that dont mess with the map.Post 1 - Originally published on Google+ on 23:39:36 UTCĮU4 Caliphate Zero campaign: Pre-campaign notes. Please if you have any problems or see any bugs, let me know whats wrong best you can. hopefully many of these updates wont be game breaking, but im sorry if they are. This will be an ongoing mod, and i will work on it when i can. i know there are some things that are not quite right, like some provinces in some bookmarks not owned by the right faction. Okay, this is the first working version, and it took me a while to figure out. ![]() If you ever wanted to play EU4 with a better map, here ya go! since the creator of the extended map mod decided to quit, i decided to be a spiritual successor to his glory. No wastelands, better borders! This mod has ONLY map changes, no countries or other gameplay changes from the extended timeline mod.
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